Search found 2078 matches
- 02 Feb 2024, 02:14
- Forum: Suggestions
- Topic: 3d shader
- Replies: 4
- Views: 12629
Re: 3d shader
The don't have that ability though. They game's assets are 2D images. There is no automatic way to turn those 3D. They'd need something to painstakingly create 3D models for each building from scratch to make that work. Even then, the scale of some cities would make 3D impossible anyway (you can hav...
- 02 Feb 2024, 02:11
- Forum: Problems
- Topic: What is the best program to use for texture painting?
- Replies: 4
- Views: 3168
Re: What is the best program to use for texture painting?
My honest opinion is that you should either use pixily (warning: it's complex) or use what I use aka pixilart I would not recommend using Pixly in the modern day. It is very buggy and there's a large chance you will lose your work if it crashes or fails to save correctly. Novix is probably a good o...
- 16 Jan 2024, 20:04
- Forum: Suggestions
- Topic: More Disasters Please
- Replies: 3
- Views: 3428
Re: More Disasters Please
It wouldn't be too complicated to do with plug-ins and lua. Just occasionally select a random building on the map (maybe favor larger/taller ones?), destroy it and some neighboring tiles, and replace the empty spaces with the debris tiles. If you know Lua, I think it would be pretty straightforward ...
- 16 Jan 2024, 20:01
- Forum: Suggestions
- Topic: 3d shader
- Replies: 4
- Views: 12629
Re: 3d shader
The game uses 2D textures. How could they possibly make it 3D?
- 12 Dec 2023, 18:30
- Forum: Tutorials and Documentation
- Topic: Setting up Pixly Android editor for Theotown Pixel Art Plugins
- Replies: 8
- Views: 8946
Re: Setting up Pixly Android editor for Theotown Pixel Art Plugins
Use Novix instead. It was made by the dev that created Mindustry if you've ever played that. Pixly hasn't been updated in years and is pretty buggy.
- 18 Oct 2023, 17:27
- Forum: Problems and Errors (bugs)
- Topic: What happened to the textures?
- Replies: 3
- Views: 1587
Re: What happened to the textures?
Did you check if you have a shader turned on? Maybe its a weird retro shader
- 18 Oct 2023, 17:26
- Forum: Game Discussion
- Topic: About game updates
- Replies: 3
- Views: 1579
Re: About game updates
There are rolling updates, so some players will get the update later than others.
- 18 Oct 2023, 17:25
- Forum: Terrain and Trees
- Topic: Nature Pack 1.3.4 (1 Add-on)
- Replies: 52
- Views: 45589
Re: Nature Pack 1.3.4 (1 Add-on)
Can you post the error?
- 24 Jun 2023, 02:41
- Forum: Game Discussion
- Topic: Please, help with Easter eggs, haunted house and pumpkins (Steam)
- Replies: 5
- Views: 2874
Re: Please, help with Easter eggs, haunted house and pumpkins (Steam)
I've been thinking about that too honestly... Reminds me of Cyberpunk tbh.
- 21 Jun 2023, 14:07
- Forum: Game Discussion
- Topic: Please, help with Easter eggs, haunted house and pumpkins (Steam)
- Replies: 5
- Views: 2874
Re: Please, help with Easter eggs, haunted house and pumpkins (Steam)
Hello! It sounds like you're referring to the game SimCity, and specifically the Easter Eggs, Haunted House, and Pumpkins content. These are typically unlocked through various means, such as completing certain in-game tasks or achieving certain milestones. Here are some tips on how to unlock these ...
- 17 Apr 2023, 17:49
- Forum: Game Discussion
- Topic: HIding buttons in toolbar
- Replies: 7
- Views: 2041
Re: HIding buttons in toolbar
I think you can hide them if you make a plug-in that overrides them, but it's probably not worth the effort.
- 27 Feb 2023, 18:41
- Forum: Screenshots
- Topic: :( I miss them
- Replies: 8
- Views: 2119
Re: :( I miss them
Yeah, it's a big shame. They made some beautiful plug-ins when they were still around.
- 27 Feb 2023, 02:23
- Forum: Other
- Topic: Old game UI (2018)
- Replies: 14
- Views: 8109
Re: Old game UI (2018)
That's nice to hear! I can't remember the last time I sat down and played this game tbh. University has kept me too busy lately lol. I just come back to the forums from time to time to see what new plug-ins people are making these days.
- 23 Feb 2023, 03:24
- Forum: Other
- Topic: Old game UI (2018)
- Replies: 14
- Views: 8109
Re: Old game UI
I didn't even notice your username at first. Man, it's been a while seen I've seen you here! You still play the game?Matison55557 wrote: ↑18 Feb 2023, 12:31Now someone should make a plugin that adds the even older UI this is what it looked like when I originally started playing the game.
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- 09 Feb 2023, 02:02
- Forum: Game Discussion
- Topic: Theotown spams notifications!
- Replies: 1
- Views: 1034
Re: Theotown spams notifications!
I just muted all notifications for the app in my phone's settings. There may be an in-game option too
- 31 Oct 2022, 20:01
- Forum: Game Discussion
- Topic: Is there anyway to do my city I accidentally blew it up when my icbm silo accidentally caught on fire it's all gone now
- Replies: 5
- Views: 3074
Re: Is there anyway to do my city I accidentally blew it up when my icbm silo accidentally caught on fire it's all gone
There may be a backup of the city within the TheoTown folder. I believe the game makes regular backups of the cities you play in. Just find the file and rename the extention.
- 31 Oct 2022, 19:58
- Forum: Other
- Topic: Theo News Network
- Replies: 9
- Views: 9195
Re: Theo News Network
The weather changes too fast in this game for that to be useful or worthwhile, unfortunately.
- 12 Oct 2022, 14:24
- Forum: Suggestions
- Topic: TheoTown: Nintendo Switch edition
- Replies: 2
- Views: 1932
Re: TheoTown: Nintendo Switch edition
Although a console version would be cool, I don't see the point of the devs porting it to switch when it already exists on mobile devices. They both fill a similar niche.
- 04 Oct 2022, 16:56
- Forum: Problems and Errors (bugs)
- Topic: Age of sail $well00 Error
- Replies: 24
- Views: 6429
Re: Age of sail $well00 Error
When plug-ins have errors loading, all their stuff will disappear from your cities. That's why everything is gone.
- 27 Aug 2022, 17:07
- Forum: Plug-In Discussion
- Topic: Is Kingtut going to release the village spawner?
- Replies: 9
- Views: 3121
Re: Is Kingtut going to release the village spawner?
And no, I won't be releasing an update to the nature pack to make them accessable. The villages are pretty simple to build yourself