Search found 1736 matches

by KINGTUT10101
Fri May 24, 2019 18:04
Forum: Game Discussion
Topic: IOS
Replies: 13
Views: 5304

Re: IOS

Does apple still not have a proper file manager for IOS?
by KINGTUT10101
Wed May 22, 2019 17:26
Forum: Terrain and Trees
Topic: Nature Pack 1.3 (1 Add-on)
Replies: 33
Views: 7106

Re: Nature Pack 1.3 (1 Add-on)

Sure, what trees do you plan on using?
by KINGTUT10101
Tue May 21, 2019 17:11
Forum: Game Discussion
Topic: IOS
Replies: 13
Views: 5304

Re: IOS

Speaking of porting TT to other platforms, when and where is the PC version planned to release?
by KINGTUT10101
Tue Apr 30, 2019 21:01
Forum: News
Topic: Announcement of TheoTown 66
Replies: 93
Views: 4241

Re: Announcement of TheoTown 66

Will it be possible to modify the nearby terrain (raising/lowing it) using fun?
by KINGTUT10101
Mon Apr 29, 2019 21:32
Forum: Tips and Tricks
Topic: Some tips for non-sandbox city-building
Replies: 3
Views: 625

Re: Some tips for non-sandbox city-building

I would also recommend the recycling building if you have diamonds to space, as it'll automatically remove rubble for free (i think)
by KINGTUT10101
Fri Apr 26, 2019 13:39
Forum: Game Discussion
Topic: New texture for roads when disaster?
Replies: 10
Views: 804

Re: New texture for roads when disaster?

Getting that tsunami to work in the first place was a big hassle on it's own...
by KINGTUT10101
Fri Apr 26, 2019 13:37
Forum: Game Discussion
Topic: New texture for roads when disaster?
Replies: 10
Views: 804

Re: New texture for roads when disaster?

Well hey man, I did the best with what the game offers ;(;(;(
by KINGTUT10101
Thu Apr 25, 2019 18:35
Forum: Plug-In Discussion
Topic: Question with Plugin Store
Replies: 6
Views: 184

Re: Plug in code help

price factor

use price factor: 0 to prevent any inflation
by KINGTUT10101
Tue Apr 23, 2019 0:23
Forum: Transport, Airport, Roads
Topic: Highway Extension Pack
Replies: 29
Views: 2636

Re: Highway Extension Pack

chaun2006 wrote:
Mon Apr 22, 2019 17:05
:bc Jey someone should add this in 66 or the plugin store. :66:
What's the point? You can already download it here...
by KINGTUT10101
Tue Apr 09, 2019 15:16
Forum: Game Discussion
Topic: Will there ever be mixed use?
Replies: 21
Views: 1051

Re: Will there ever be mixed use?

Who cares? This game is already painfully easy. It doesn't really matter if it makes it easier because the game hasn't had challenge for years.
by KINGTUT10101
Sun Apr 07, 2019 15:15
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 9202
Views: 249686

Re: TheoTown Forum Chatbox

It's closed. So is there truly a PC/IOS version coming? Might be, lobby plays it when he is online in Discord. That is true, but I still don't entirely buy that TT66 is real. They kept flip flopping if it was real or not for one, and there is a big problem with that screenshot they showed us. Look ...
by KINGTUT10101
Fri Apr 05, 2019 21:20
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 9202
Views: 249686

Re: TheoTown Forum Chatbox

Can anyone join the alpha program and get alpha updates, or is that closed off to the public?
by KINGTUT10101
Wed Apr 03, 2019 20:57
Forum: News
Topic: Announcement of TheoTown 66
Replies: 93
Views: 4241

Re: Announcement of TheoTown 66

Im not developing it, I just make graphics. JimmySnails is the one that does that.
by KINGTUT10101
Wed Apr 03, 2019 14:19
Forum: Plug-In Discussion
Topic: (Fun Suggestion) Cloning
Replies: 1
Views: 185

(Fun Suggestion) Cloning

Could we have a feature with fun that would allow us to clone a building, which would retain all information about it? Right now, if I wanted to have a building that can move or something that also has multiple frames, the frame it is on is not saved when I move the building using the "destroy/build...
by KINGTUT10101
Wed Apr 03, 2019 14:14
Forum: Fun attribute
Topic: Variables
Replies: 9
Views: 1447

Re: Variables

Is it possible to have a variable which can only be read and changed by one building?

Like if I had a building like "theo.kt101" and I wanted to store the value "happiness" in each one, but each building placed will have their own "happiness" value that isn't global.
by KINGTUT10101
Mon Apr 01, 2019 21:21
Forum: Smalltalk
Topic: Theories about Theotown 66 (MY OPINION)
Replies: 23
Views: 701

Re: Theorys about Theotown 66 (MY OPPINION)

Are you saying elevated terrain would be possible if someone knew how to code it in Lua?
by KINGTUT10101
Fri Mar 22, 2019 18:20
Forum: Smalltalk
Topic: I'm (not) leaving
Replies: 33
Views: 986

Re: I'm leaving

Use google drive. Thats what I use.
by KINGTUT10101
Fri Mar 22, 2019 18:19
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 9202
Views: 249686

Re: TheoTown Forum Chatbox

da heck
by KINGTUT10101
Tue Mar 19, 2019 16:56
Forum: Suggestions
Topic: Animals, Enormous Map, National Parks
Replies: 8
Views: 878

Re: Animals, Enormous Map, National Parks

I think a predator prey and the breeding system could be possible using my pathfinding AI and variables. As long as you understand how those work I dont think it would be too terribly difficult

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