Search found 5783 matches

by CommanderABab
Fri Jul 20, 2018 4:59
Forum: Suggestions
Topic: 1-lane road
Replies: 12
Views: 177

Re: 1-lane road

It's possible to restrict traffic to one lane. The problems are: 1. It has to be one way using the current system. 2. The lane cannot be centered in the tile presenting graphical problems of drawing the vehicles using it. ( they will be one side or the other depending on the direction the road is b...
by CommanderABab
Fri Jul 20, 2018 4:39
Forum: Screenshots
Topic: My last screenshot...
Replies: 1450
Views: 42387

Re: My last screenshot...

Now, to build the city around it! :)
by CommanderABab
Fri Jul 20, 2018 4:36
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7524
Views: 149695

Re: TheoTown Forum Chatbox

103°F now at 10pm.
by CommanderABab
Fri Jul 20, 2018 4:31
Forum: Tutorials and Documentation
Topic: Determining vehicle direction on roads
Replies: 3
Views: 46

Re: Determining vehicle direction on roads

Image


So, you may see the t intersection directions better. :)

7,11,13,14 above are the t intersections. The yellow line though the center has breaks instead of being solid.
by CommanderABab
Fri Jul 20, 2018 4:25
Forum: Tutorials and Documentation
Topic: Determining vehicle direction on roads
Replies: 3
Views: 46

Determining vehicle direction on roads

How to change the standard movement on roads: Remember, arrays start with 0. :) innerr.png Subtile Order of Each Road Tile: ..........❌ .....❌ 2 ❌ .❌ 0 ❌ 3 ❌ .....❌ 1 ❌ ..........❌ Moving direction is the sum of: (This is from one of the subtiles above; a vehicle has reached this spot, the sum equal...
by CommanderABab
Fri Jul 20, 2018 0:53
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7524
Views: 149695

Re: TheoTown Forum Chatbox

110"F outside!
by CommanderABab
Thu Jul 19, 2018 22:29
Forum: Plug-In Discussion
Topic: Collection: Tools & Improvements
Replies: 5
Views: 192

Re: Tools & Improvements

Matison55557 wrote:
Mon Jul 16, 2018 19:18
Matison55557 wrote:
Mon Jul 16, 2018 17:41
\
Will delete all bus stops <no, just the bus depots :) 🆎️>
That was a mistake I made, I know it's just the bus depots. it's corrected
Now that it is possible to find the first bus depot built (thank you Lobby!), this isn't as useful as it was when I made it. :)
by CommanderABab
Thu Jul 19, 2018 21:39
Forum: Problems and Errors (bugs)
Topic: My town is gone
Replies: 1
Views: 31

Re: My town is gone

Screenshot_20180719-132919.png
Screenshot_20180719-133005.png
If the .city file doesn't exist, rename the . backup or a .store# to .city.
by CommanderABab
Thu Jul 19, 2018 20:09
Forum: Parks, Sports and Management
Topic: [PARK 4x4] Landmarks pack
Replies: 23
Views: 3470

Re: [PARK 4x4] Landmarks pack

Probably removed at OP's request.
by CommanderABab
Thu Jul 19, 2018 4:10
Forum: Residential
Topic: TKC(Theotown Korea center)Residential version
Replies: 6
Views: 322

Re: TKC(Theotown Korea center)Residential version

Using

Code: Select all

"rotation aware":true
without providing four frames can cause problems when the map is rotated.
by CommanderABab
Wed Jul 18, 2018 2:46
Forum: Plug-In Discussion
Topic: Conditions for roads don't work
Replies: 9
Views: 130

Re: Conditions for roads don't work

You might want to format that .json so that people can read it before asking for help with it. ;)
by CommanderABab
Tue Jul 17, 2018 21:42
Forum: Suggestions
Topic: 1-lane road
Replies: 12
Views: 177

Re: 1-lane road

It's possible to restrict traffic to one lane. The problems are: 1. It has to be one way using the current system. 2. The lane cannot be centered in the tile presenting graphical problems of drawing the vehicles using it. ( they will be one side or the other depending on the direction the road is bu...
by CommanderABab
Mon Jul 16, 2018 19:05
Forum: Plug-In Discussion
Topic: Collection: Tools & Improvements
Replies: 5
Views: 192

Re: Tools & Improvements

Thank you Matison55557! I moved this here to keep the plugin count accurate. :)
by CommanderABab
Mon Jul 16, 2018 3:01
Forum: Suggestions
Topic: New cars
Replies: 149
Views: 5246

Re: New cars

yusuf8a684 wrote:
Mon Jul 16, 2018 0:47
Trailers for @Borbor
pipe_trailer_green.pngpipe_trailer.pngpackage_trailer.pngflatbed.pngempty_vehicle_trailer.pngdigger_vehicle_trailer.png
Very prolific! :)
by CommanderABab
Mon Jul 16, 2018 2:59
Forum: Suggestions
Topic: ✔New ships
Replies: 7
Views: 506

Re: ✔New ships

yusuf8a684 wrote:
Mon Jul 16, 2018 0:51
best effort B)
LNG.png
Nice! B)
by CommanderABab
Sun Jul 15, 2018 19:28
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7524
Views: 149695

Re: TheoTown Forum Chatbox

Rain at the congratulatory ceremonies!
by CommanderABab
Sun Jul 15, 2018 18:44
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7524
Views: 149695

Re: TheoTown Forum Chatbox

Doesn't look good for Croatia. FRA 4 CRO 2 85:00
by CommanderABab
Sun Jul 15, 2018 17:33
Forum: Screenshots
Topic: My last screenshot...
Replies: 1450
Views: 42387

Re: My last screenshot...

Screenshot_20180715-104040.png
My 3D region :)
by CommanderABab
Sun Jul 15, 2018 14:55
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7524
Views: 149695

Re: TheoTown Forum Chatbox

Even annoying
by CommanderABab
Sat Jul 14, 2018 23:57
Forum: Decorations and Tools
Topic: Props:Industrial
Replies: 6
Views: 340

Re: Props:Industrial

These are from TheoTown buildings so all credits to Theo and Lobby. (I wrote wrong in old thumbnail so made new one :)) ↓ You need to download category first! ↓ Click Me! ↑ You need to download category first! ↑ thumbnailindustrial.png NEW-NEW-NEW-NEW-NEW-NEW-NEW-NEW-NEW props_İndustrial 1.2.zip OL...
by CommanderABab
Sat Jul 14, 2018 22:28
Forum: Terrain and Trees
Topic: Gahq decal
Replies: 11
Views: 281

Re: Gahq decal

Looserheh wrote:
Sat Jul 14, 2018 16:19
Artem_123 wrote:
Sat Jul 14, 2018 15:34
:D for you
Why did you liked my comment
B)
by CommanderABab
Sat Jul 14, 2018 18:34
Forum: Plug-In Discussion
Topic: KoalaGuy's content
Replies: 22
Views: 849

Re: KoalaGuy's content

Due to #GDPR, those cannot be shared. Only the hills, which was a co-production.
by CommanderABab
Sat Jul 14, 2018 18:30
Forum: Plug-In Discussion
Topic: Metro System by KoalaGuy
Replies: 18
Views: 6063

Re: Metro System by KoalaGuy

by CommanderABab
Sat Jul 14, 2018 18:18
Forum: Suggestions
Topic: Suggestions by BetterBear
Replies: 23
Views: 617

Suggestions by BetterBear

:)
by CommanderABab
Sat Jul 14, 2018 18:15
Forum: Problems
Topic: [496] Plugin crash (1.json:0)
Replies: 3
Views: 95

Re: [496] Plugin crash (1.json:0)

I guess the :0 at the then of the file name means read 0 bytes and that is what you got!

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