Search found 9873 matches
- 27 Jul 2016, 19:34
- Forum: Game Discussion
- Topic: Maximum Zone Sizes
- Replies: 5
- Views: 8866
- 26 Jul 2016, 19:15
- Forum: Screenshots
- Topic: City of Cike at 200,000
- Replies: 5
- Views: 3708
- 26 Jul 2016, 10:32
- Forum: Screenshots
- Topic: City of Cike at 200,000
- Replies: 5
- Views: 3708
City of Cike at 200,000
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- 25 Jul 2016, 21:08
- Forum: Game Discussion
- Topic: Terraforming tool
- Replies: 2
- Views: 2437
Actually, it could work like the zoning tool when creating land. Choose the start location, and then tap the finish location. Thank you, by the way for allowing land to be created anywhere in water with the most recent update. Same for creating water. Choose the start location as it is now, then all...
- 17 Jul 2016, 22:36
- Forum: Tips and Tricks
- Topic: People unhappy for no reason.
- Replies: 5
- Views: 4392
- 17 Jul 2016, 17:29
- Forum: Problems and Errors (bugs)
- Topic: Useless hospitals and police
- Replies: 4
- Views: 2904
Re: Useless hospitals and police
Hospitals and police stations are useless. I have played the game for a while now and not once have I ran into a situation where I needed them. Hospitals keep the residents healthy and less likely to move out. If your city gets really big with bad traffic problems, such as traffic jams that are not...
- 17 Jul 2016, 17:23
- Forum: Smalltalk
- Topic: Ask me anything.
- Replies: 25
- Views: 15337
- 17 Jul 2016, 09:32
- Forum: Tips and Tricks
- Topic: People unhappy for no reason.
- Replies: 5
- Views: 4392
- 16 Jul 2016, 20:39
- Forum: Screenshots
- Topic: Tol. Huge hard. First one designed for trains.
- Replies: 4
- Views: 5601
Very nice city well done, can i ask with that amount of people in your city do you notice any lag or frame rate drops? Thanks. I still have the city, but unfortunately it is one that now crashes Theotown upon loading. It might have gotten up to 80,000 before the crash occured. I either deleted a tr...
- 09 Jul 2016, 20:50
- Forum: Problems and Errors (bugs)
- Topic: Error in textures
- Replies: 8
- Views: 3758
- 08 Jul 2016, 18:40
- Forum: Game Discussion
- Topic: Earning money problem :/
- Replies: 7
- Views: 11936
- 06 Jul 2016, 20:19
- Forum: Problems and Errors (bugs)
- Topic: Suggestion, Improve radio of Cinema
- Replies: 2
- Views: 2010
- 06 Jul 2016, 08:56
- Forum: Problems and Errors (bugs)
- Topic: Influences covers nuclear output
- Replies: 0
- Views: 1391
Influences covers nuclear output
The influences box covers the nuclear output text.
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- 03 Jul 2016, 00:45
- Forum: Screenshots
- Topic: Tol. Huge hard. First one designed for trains.
- Replies: 4
- Views: 5601
Tol. Huge hard. First one designed for trains.
First one designed for trains from the start.
Hope to get it over 100,100
Hope to get it over 100,100
- 27 Jun 2016, 22:34
- Forum: Screenshots
- Topic: Wehaute
- Replies: 10
- Views: 3985
- 26 Jun 2016, 18:37
- Forum: Problems and Errors (bugs)
- Topic: [Fixed] Tablet´s back button is freezing the game
- Replies: 5
- Views: 3407
Thanks. I discovered that the buses are probably tied up in massive unmoving traffic jams that develop in unviewed sections of the city. In debug mode, it said that I had over 6,000 cars on the road. Using the police clears the jams, and temporarily lowers that to about 5000. 54,000 habitants. Will ...
- 25 Jun 2016, 19:05
- Forum: Game Discussion
- Topic: Suggestions (seriously)
- Replies: 18
- Views: 6555
- 24 Jun 2016, 23:29
- Forum: Problems and Errors (bugs)
- Topic: [Fixed] Tablet´s back button is freezing the game
- Replies: 5
- Views: 3407
- 24 Jun 2016, 23:26
- Forum: Screenshots
- Topic: Wehaute
- Replies: 10
- Views: 3985