Search found 9873 matches
- 08 Nov 2023, 01:57
- Forum: Game Discussion
- Topic: About diamonds, ads and premium version
- Replies: 22
- Views: 21516
Re: About diamonds, ads and premium version
[quote=dozesstun post_id=208184 time=1698750267 user_id=615996] I dont want to buy diamonds or to watch ads just to be able to use fast speed mode... sometimes you build things in TheoTown and then you just have to wait how things develop. That's why it is sometimes necessary to let it run on high s...
- 08 Nov 2023, 01:53
- Forum: Topical Screenshot Threads
- Topic: My city
- Replies: 6
- Views: 13184
Re: My city
Nice!
- 30 Oct 2023, 01:29
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 12018
- Views: 7428204
Re: Counting
2884
- 23 Oct 2023, 03:34
- Forum: Tutorials and Documentation
- Topic: Cars
- Replies: 150
- Views: 138196
Re: Cars
sounds reasonable.burgernamn wrote: ↑20 Oct 2023, 09:48ah i seeCommanderABab wrote: ↑14 Oct 2023, 02:32.1burgernamn wrote: ↑03 Oct 2023, 09:21if i wanted to set my car to go 1 kmph, what number would i set it to
and if i wanted to add another kmph i added another .1?
- 14 Oct 2023, 02:32
- Forum: Tutorials and Documentation
- Topic: Cars
- Replies: 150
- Views: 138196
Re: Cars
.1burgernamn wrote: ↑03 Oct 2023, 09:21if i wanted to set my car to go 1 kmph, what number would i set it to
- 12 Oct 2023, 03:13
- Forum: Translation
- Topic: Help translate finnish
- Replies: 2
- Views: 20008
Re: Help translate finnish
Here is a nice YouTube playlist on the subject.
https://youtube.com/playlist?list=PLNaf ... dLsXNMxnpd
https://youtube.com/playlist?list=PLNaf ... dLsXNMxnpd
- 12 Oct 2023, 03:10
- Forum: Translation
- Topic: Help translate finnish
- Replies: 2
- Views: 20008
Re: Help translate finnish
Pyydän, haluan kehittäjien kääntävän suomeksi.
- 08 Oct 2023, 16:40
- Forum: Suggestions
- Topic: Dark mode (Android Q & iOS13?)
- Replies: 7
- Views: 6840
Re: Dark mode (Android Q & iOS13?)
The first post here is a suggestion.
- 08 Oct 2023, 16:38
- Forum: Game Discussion
- Topic: Demands
- Replies: 3
- Views: 4287
- 06 Oct 2023, 00:34
- Forum: Tutorials and Documentation
- Topic: How to write a plugin
- Replies: 107
- Views: 177880
Re: How to write a plugin
Is this a car you have developed? The garbage is not actually implemented as a road decoratipn.
- 03 Oct 2023, 02:57
- Forum: Game Discussion
- Topic: Where did the audio from religious buildings come from?
- Replies: 4
- Views: 2482
Re: Where did the audio from religious buildings come from?
It's something that can be turned off in the settings.
- 30 Sep 2023, 15:47
- Forum: Game Discussion
- Topic: About diamonds, ads and premium version
- Replies: 22
- Views: 21516
Re: About diamonds, ads and premium version
If they have an online map, you can send them a gift there.
- 30 Sep 2023, 14:59
- Forum: Problems and Errors (bugs)
- Topic: Transporte
- Replies: 1
- Views: 861
Re: Transporte
There's a bug where the transport doesn't want to work anymore and the game doesn't read the transport in the city.
I have noticed that also. It seems to have been introduced with the version that gave [dirs] also to road decorations.
I have noticed that also. It seems to have been introduced with the version that gave [dirs] also to road decorations.
- 30 Sep 2023, 14:52
- Forum: Tutorials and Documentation
- Topic: How to write a plugin
- Replies: 107
- Views: 177880
Re: How to write a plugin
It's to find the post again with an answer if I find one.
It might be possible with either the road or road decoration, to remove the road decoration, if a (or more) car(s) is there, but not a certain car to my knowledge as of now.
It might be possible with either the road or road decoration, to remove the road decoration, if a (or more) car(s) is there, but not a certain car to my knowledge as of now.
Re: Counting
2882
- 28 Sep 2023, 18:04
- Forum: Tutorials and Documentation
- Topic: How to write a plugin
- Replies: 107
- Views: 177880
- 27 Sep 2023, 03:41
- Forum: Game Discussion
- Topic: Neighboring city payed more in commercial neighborhood than what i receive
- Replies: 1
- Views: 631
Re: Neighboring city payed more in commercial neighborhood than what i receive
Good question, I don't know.
- 24 Sep 2023, 18:40
- Forum: Game Discussion
- Topic: How i count Theotown city size irl
- Replies: 10
- Views: 2693
Re: How i count Theotown city size irl
A pixel in TheoTown is about .61 meters cubed.
- 24 Sep 2023, 18:24
- Forum: Game Discussion
- Topic: How i count Theotown city size irl
- Replies: 10
- Views: 2693
Re: How i count Theotown city size irl
Google lens capture of text in photo 3 pixel 3x- Bo x=56.6. haight 4:5 x=9445 =81+ 20.25 100.25 10.1m So I siles side in theatown is approximately 10.1 meters bog Size 1 city= 64 eiles = 646,4m x 646,404 km² Size 2 city: 128 tiles 1.3hmx 1.3km: 1696m² Size 4 city 256 tiles: 2.58 kmx $2.81m² 6.66km² ...