Search found 2314 matches

by danekbel
Thu Dec 14, 2017 3:43
Forum: Transport, Airport, Roads
Topic: Trains [beta 0.1.2]
Replies: 20
Views: 205

Re: Trains [beta 0.1.1]

22Alpha wrote:
Thu Dec 14, 2017 3:36
Like the airport, except trains are coming.

It is like trains from Germany, France, Spain can pass throguh Italy in one station. Or Spain, France can have a rest on Germany for the last station.
I don't think it's possible to make it with plug-ins
by danekbel
Thu Dec 14, 2017 3:33
Forum: Smalltalk
Topic: Age of theotown community
Replies: 6
Views: 48

Re: Age of theotown community

Too confidential information..
by danekbel
Thu Dec 14, 2017 3:30
Forum: Transport, Airport, Roads
Topic: Trains [beta 0.1.2]
Replies: 20
Views: 205

Re: Trains [beta 0.1.1]

22Alpha wrote:
Thu Dec 14, 2017 3:28
Hey, maybe you can facilitate the inter-station. We were planning it already with different train makers. @KINGTUT10101 @Lobby @Kulche @Borbor
What do you mean by "inter-station"?
by danekbel
Thu Dec 14, 2017 3:16
Forum: Transport, Airport, Roads
Topic: Trains [beta 0.1.2]
Replies: 20
Views: 205

Re: Trains [beta]

Great stuff! But if you have problems with the borders, why even bother with those weird pinkish rails anyway? I think it would look far better, if you used regular rails, like those that there were in the early version of Theotown before it became an android game. Ground rails like that wouldn't n...
by danekbel
Thu Dec 14, 2017 2:15
Forum: Smalltalk
Topic: Ask Matison
Replies: 64
Views: 386

Re: Ask Matison

Ahmad Nur Aizat wrote:
Thu Dec 14, 2017 1:33
I announced it on the forum, and while chatting with him on FB before... So he probably noticed
Who knows
by danekbel
Thu Dec 14, 2017 1:28
Forum: Smalltalk
Topic: Ask Matison
Replies: 64
Views: 386

Re: Ask Matison

Did you know that Ricko was in Poland some days ago?
by danekbel
Wed Dec 13, 2017 23:44
Forum: Screenshots
Topic: My last screenshot...
Replies: 946
Views: 17127

Re: My last screenshot...

S71213-234400.jpg
by danekbel
Wed Dec 13, 2017 23:33
Forum: Smalltalk
Topic: Ask Matison
Replies: 64
Views: 386

Re: Ask Matison

CommanderABab wrote:
Wed Dec 13, 2017 23:29
What is a mudkip?
That's a thing that Dusko's avatar likes
by danekbel
Wed Dec 13, 2017 23:29
Forum: Transport, Airport, Roads
Topic: Trains [beta 0.1.2]
Replies: 20
Views: 205

Re: Trains [beta]

THEMAX wrote:
Wed Dec 13, 2017 23:27

The one you did is excellent , if you want, I can improve it
As I said, I'll be happy with any help
by danekbel
Wed Dec 13, 2017 23:17
Forum: Transport, Airport, Roads
Topic: Trains [beta 0.1.2]
Replies: 20
Views: 205

Re: Trains [beta]

In my idea, I want stations look next way:
S71212-194217.jpg
Train station
S71212-194204.jpg
Cargo station
S71212-194829.jpg
Passenger train stop
S71212-194829.jpg (42.43 KiB) Viewed 154 times
I tried to do something, but I only did this:
station.png
station.png (1.83 KiB) Viewed 154 times
But, as you can see, this leaves much to be desired... stupid autocorrect
by danekbel
Wed Dec 13, 2017 22:47
Forum: Transport, Airport, Roads
Topic: Trains [beta 0.1.2]
Replies: 20
Views: 205

Re: Trains [beta]

Matison55557 wrote:
Wed Dec 13, 2017 22:31
Maybe I will be able to find some time to help you with stations. Unless you want to do them yourself, of course.
I don't think I'll make something nice, so yeah, I'll be glad if you will help me
by danekbel
Wed Dec 13, 2017 22:44
Forum: Transport, Airport, Roads
Topic: Trains [beta 0.1.2]
Replies: 20
Views: 205

Re: Trains [beta]

Updated the first post
by danekbel
Wed Dec 13, 2017 22:21
Forum: Transport, Airport, Roads
Topic: Trains [beta 0.1.2]
Replies: 20
Views: 205

Trains [beta 0.1.2]

1513195602222.jpg It's my try to implement train system in TheoTown. Plug-in includes: - railways, the same copy of the ones in in-game trains, but in road. Bridge graphics are included. - trains: blue and red suburban trains and cargo train. WIP: - borders in bridge graphics: parts of trains could...
by danekbel
Wed Dec 13, 2017 10:56
Forum: Problems and Errors (bugs)
Topic: Texture/pixel bugs
Replies: 85
Views: 2129

Re: Texture/pixel bugs

why is the background so dark?
S71213-10524038.jpg
by danekbel
Wed Dec 13, 2017 10:48
Forum: Problems and Errors (bugs)
Topic: [Fixed] Low color depth bug
Replies: 1
Views: 62

[Fixed] Low color depth bug

I accidentally turned on this feature and then this happened:
https://youtu.be/YcCkUmtPM6w
After restarting the game I got this:
S71213-104254.jpg
The only thing that helped was reinstalling the game
by danekbel
Wed Dec 13, 2017 10:38
Forum: Smalltalk
Topic: Ask Matison
Replies: 64
Views: 386

Re: Ask Matison

What do you think about visiting of Ukraine?
by danekbel
Wed Dec 13, 2017 0:52
Forum: Tutorials and Documentation
Topic: Road with borders using "animation fg" feature
Replies: 1
Views: 76

Road with borders using "animation fg" feature

Want to make that pretty road with borders? preview.png Then read the tutorial! :space As you can see, cars aren't visible behind the borders. If you provide that borders directly to the road texture, cars would just ride over it, but, not now. It became possible because of existing of animation fg ...
by danekbel
Tue Dec 12, 2017 16:25
Forum: Screenshots
Topic: My last screenshot...
Replies: 946
Views: 17127

Re: My last screenshot...

rjroldan1 wrote:
Tue Dec 12, 2017 16:23
but theirs a mistake on the ramp
Because I didn't finish the textures
by danekbel
Tue Dec 12, 2017 16:24
Forum: Smalltalk
Topic: Ask Matison
Replies: 64
Views: 386

Re: Ask Matison

TheFennekin wrote:
Tue Dec 12, 2017 11:12
What is your profile's password? And

Can you go on a date with Danekbel and drink Ahmad tea?
XD
In fact I don't like Ahmad tea
no offense Ricko
by danekbel
Tue Dec 12, 2017 16:20
Forum: Screenshots
Topic: My last screenshot...
Replies: 946
Views: 17127

Re: My last screenshot...

rjroldan1 wrote:
Tue Dec 12, 2017 16:18
danekbel wrote:
Tue Dec 12, 2017 16:17
Thanks to @Lobby and @KINGTUT10101 for code and textures
what is the code for that railbridge
I'll make a tutorial about that rails today or tomorrow
by danekbel
Tue Dec 12, 2017 16:17
Forum: Screenshots
Topic: My last screenshot...
Replies: 946
Views: 17127

Re: My last screenshot...

Thanks to @Lobby and @KINGTUT10101 for code and textures
by danekbel
Tue Dec 12, 2017 16:16
Forum: Screenshots
Topic: My last screenshot...
Replies: 946
Views: 17127

Re: My last screenshot...

Matison55557 wrote:
Tue Dec 12, 2017 13:44
Is that my sky background
You're right
by danekbel
Tue Dec 12, 2017 12:06
Forum: Screenshots
Topic: My last screenshot...
Replies: 946
Views: 17127

Re: My last screenshot...

Rauiew_17-12-12_12.04.48.png
by danekbel
Mon Dec 11, 2017 20:29
Forum: Transport, Airport, Roads
Topic: [UPD2] Specialized roads plug-in
Replies: 15
Views: 775

Re: [UPD2] Specialized roads plug-in

It takes some time for cars to understand new rules
i've got new rules i count them
by danekbel
Mon Dec 11, 2017 16:29
Forum: Smalltalk
Topic: Language classes
Replies: 578
Views: 12547

Re: Language classes

Anyway, if poles have only 9 strange letters for foreighners, we have a whole alphabet like it
хехехехехехехе