Search found 640 matches

by wetguy
Wed Feb 20, 2019 1:42
Forum: Plug-In Discussion
Topic: US Residential Zone project
Replies: 31
Views: 569

Re: US Residential Zone project

@_Rock Fort_ A building that you can add to this plugin, that will use animations. It is not finished, but I think you can help me add some more detail to it. It is based on a building in Corpus Christi.
by wetguy
Wed Feb 20, 2019 0:45
Forum: Parks, Sports and Management
Topic: Varsaw Palace of Culture and Science ( management )
Replies: 12
Views: 147

Re: Varsaw Palace of Culture and Science ( management )

_Rock Fort_ wrote:
Tue Feb 19, 2019 23:29
wetguy wrote:
Tue Feb 19, 2019 21:00
_Rock Fort_ wrote:
Tue Feb 19, 2019 19:38


They will be in the update
Some buildings are going to be removed
Will the french zone buildings be built in normal zones after this update?
Nope , but i will work on a no-zoned version
That's kind of what I meant
by wetguy
Tue Feb 19, 2019 21:00
Forum: Parks, Sports and Management
Topic: Varsaw Palace of Culture and Science ( management )
Replies: 12
Views: 147

Re: Varsaw Palace of Culture and Science ( management )

_Rock Fort_ wrote:
Tue Feb 19, 2019 19:38
THEMAX wrote:
Mon Feb 18, 2019 23:40
will theses be separate or an update / Addon ?
i hope they will have same zone as other buildings tho .
They will be in the update
Some buildings are going to be removed
Will the french zone buildings be built in normal zones after this update?
by wetguy
Mon Feb 18, 2019 23:57
Forum: Parks, Sports and Management
Topic: Varsaw Palace of Culture and Science ( management )
Replies: 12
Views: 147

Re: Varsaw Palace of Culture and Science ( management )

@_Rock Fort_, It's good, but it's smaller than in real life. The part of the building you made for this plugin would have to be 8x8 instead of 4x4. However, we are running out of plugin texture space, as Lobby has not added any plugin buildings to the base game for a long time.
by wetguy
Sat Feb 16, 2019 19:22
Forum: Residential
Topic: Skinny skyscrapers
Replies: 3
Views: 146

Re: Skinny skyscrapers

@dirkidirk
This is a nice idea. I like the third skyscraper, though I'm not a big fan of the other ones. If you need some ideas for 2x2 skyscrapers,
maps2x2building2.PNG
maps2x2building2.PNG (308.83 KiB) Viewed 110 times
maps2x2building1.PNG
maps2x2building1.PNG (346.1 KiB) Viewed 110 times
2x2skyscraperroblox2.PNG
2x2skyscraperroblox2.PNG (64.08 KiB) Viewed 110 times
2x2skyscraperroblox1.PNG
2x2skyscraperroblox1.PNG (44.13 KiB) Viewed 110 times
by wetguy
Fri Feb 15, 2019 21:14
Forum: Tutorials and Documentation
Topic: Scale
Replies: 4
Views: 129

Re: Scale

Not all things in theotown are to scale with eachother though. For example, the ships and airbus a340s and a380s (theoair t340s and t380s) are smaller than they "would" be, and cars are bigger than they "would" be. I think this is due to the limitations of the game.
by wetguy
Tue Feb 12, 2019 1:30
Forum: Events
Topic: The Great Furry War
Replies: 168
Views: 835

Re: The Great Furry War

What does this have to do with furries?
by wetguy
Sun Feb 10, 2019 4:42
Forum: Collections
Topic: THEMAX & _Rock Fort_ automobiles plugins
Replies: 9
Views: 469

Re: THEMAX & _Rock Fort_ automobiles plugins

@THEMAX , @_Rock Fort_ , You can also use these cars
by wetguy
Sat Feb 09, 2019 3:15
Forum: Collections
Topic: THEMAX & _Rock Fort_ automobiles plugins
Replies: 9
Views: 469

Re: THEMAX & _Rock Fort_ automobiles plugins

@THEMAX ,@_Rock Fort, You can use some of the cars I made in this plugin.
by wetguy
Tue Feb 05, 2019 21:01
Forum: Suggestions
Topic: Suggestion that will make the game more realistic.
Replies: 7
Views: 497

Re: Suggestion that will make the game more realistic.

Also, poor people should go to high school... (discrimination against poor people) People have to go to elementary/primary school before high school, and according to this game's mechanics, anyone who graduates from elementary/primary school becomes middle class, and graduating from high school mak...
by wetguy
Mon Feb 04, 2019 21:01
Forum: Plug-In Discussion
Topic: US Residential Zone project
Replies: 31
Views: 569

Re: US Residential Zone project

Is this going to have a version that is not a separate zone, but just adds new buildings to the normal residential zones? Will you do the same with your previous french zone?
by wetguy
Sat Feb 02, 2019 8:30
Forum: Plug-In Discussion
Topic: Max's Energy Pack
Replies: 16
Views: 395

Re: Max's Energy Pack

@THEMAX This is amazing, although I know you used some kind of 3d modeling software to help you with it. Are you going to do coal and "gas" power plants next?
by wetguy
Thu Jan 24, 2019 1:12
Forum: Residential
Topic: Houses By BT3C
Replies: 8
Views: 615

Re: Houses By BT3C

Can you show a picture of your plugin?
by wetguy
Tue Jan 22, 2019 21:03
Forum: Parks, Sports and Management
Topic: Parks Remastered
Replies: 18
Views: 547

Re: Parks Remastered

And from now on .... Ill gonna quit from the forum for disliking my plugins! It makes me sad :( No. You should improve your plugins instead of saying "everyone is bullying me" and quitting just because they don't like your plugins. For example, adding more details and texture to make it look more l...
by wetguy
Sun Jan 20, 2019 20:57
Forum: Residential
Topic: US Residential Expansion Pack [1.0]
Replies: 15
Views: 675

Re: US Residential Expansion Pack [1.0]

@_Rock Fort_, I see an unreleased traffic light plugin in your screenshot. I think it can function well if the actual traffic light tile does not stop cars but a separate invisible traffic light tile stops cars.
by wetguy
Sun Jan 20, 2019 18:47
Forum: Suggestions
Topic: Suggestion that will make the game more realistic.
Replies: 7
Views: 497

Re: Suggestion that will make the game more realistic.

Mr. French , I agree with you on number 2 and 3, but I think a small amount of commercial vehicles should go to houses, representing delivery. I also think the cars going back and forth between work and home is supposed to represent traveling to and back to work. You don't just go to work and stay ...
by wetguy
Fri Jan 18, 2019 21:19
Forum: Decorations and Tools
Topic: [Road deco]Street Lights! By NobodySpecial
Replies: 7
Views: 631

Re: [Road deco]Street Lights! By NobodySpecial

Very good, except I think they are slightly too tall, especially the type 2 ones. I also think there should be a version without the red or green on the bottom.
by wetguy
Fri Jan 18, 2019 21:01
Forum: Screenshots
Topic: My last screenshot...
Replies: 1502
Views: 58423

Re: My last screenshot...

yusuf8a684 wrote:
Fri Jan 18, 2019 10:29
wetguy wrote:
Thu Jan 17, 2019 21:07
yusuf8a684 wrote:
Thu Jan 17, 2019 10:58
Screenshot_2019-01-15-19-37-38.png
Where did you get those?
If you mean catenaries, these are by -LeoLeo-
(Sorry if I wrote it is name)
Did he release them already and I did not notice?
by wetguy
Thu Jan 17, 2019 21:09
Forum: Transport, Airport, Roads
Topic: The Yellow Vests
Replies: 17
Views: 740

Re: The Yellow Vests

@yusuf8a684

You are allowed to use my van texture for your plugins any time you want, just as long as you credit me. I'm posting this here because I can't private message.
by wetguy
Thu Jan 17, 2019 21:07
Forum: Screenshots
Topic: My last screenshot...
Replies: 1502
Views: 58423

Re: My last screenshot...

yusuf8a684 wrote:
Thu Jan 17, 2019 10:58
Screenshot_2019-01-15-19-37-38.png
Where did you get those?
by wetguy
Sun Jan 06, 2019 21:28
Forum: Smalltalk
Topic: For Football Fans...
Replies: 21
Views: 430

Re: For Football Fans...

The only one in here talking about football is you, @SethHarris777 . And it mostly consists of "this team is bad and stupid, my team is best"
by wetguy
Thu Jan 03, 2019 18:58
Forum: Trash
Topic: Blood Order [Disbanded]
Replies: 21
Views: 552

Re: Blood Order

edgy original COUNTRY
by wetguy
Sat Dec 29, 2018 22:03
Forum: Parks, Sports and Management
Topic: BDC P-4 (Bear Depollution center prototype - 4)
Replies: 17
Views: 2188

Re: BDC P-4 (Bear Depollution center prototype - 4)

This looks nicer and more detailed than the Kingtut depolluter.
by wetguy
Wed Dec 26, 2018 3:00
Forum: Plug-In Discussion
Topic: American road markings plugin
Replies: 13
Views: 1035

Re: American road markings plugin

There is a plugin that has been released on the plugin store very similar to my idea for this plugin. However, it lacks bridges, sidewalks and tunnels.
by wetguy
Mon Dec 24, 2018 19:45
Forum: Game Discussion
Topic: My plugin "German Trains"
Replies: 17
Views: 705

Re: My plugin "German Trains"

I think this should be reworked (with better graphics, rails not just being roads) and implemented in the game.

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