Ah, okay, I'll change the avatar.
Search found 17 matches
- 11 Oct 2017, 00:12
- Forum: Residential
- Topic: The Aparkment Pack
- Replies: 12
- Views: 10148
- 10 Oct 2017, 18:27
- Forum: Residential
- Topic: The Aparkment Pack
- Replies: 12
- Views: 10148
- 10 Oct 2017, 18:26
- Forum: Residential
- Topic: The Aparkment Pack
- Replies: 12
- Views: 10148
- 10 Oct 2017, 01:05
- Forum: Residential
- Topic: The Aparkment Pack
- Replies: 12
- Views: 10148
The Aparkment Pack
The Aparkment Pack As my first plug-in, I decided to create some multipurpose residential buildings. By the name you might be able to guess what these buildings do, however, for the less educated, put simply, this plug-in adds apartment buildings that double as parks. There are three different size...
- 09 Oct 2017, 02:42
- Forum: Plug-In Discussion
- Topic: Mini Water Treatment
- Replies: 5
- Views: 1332
Re: Mini Water Treatment
[ { "id":"$filterplant00", "type":"water", "width":4, "height":4, "frames":[{"x":1536,"y":1777,"w":128,"h":63}], "price":40000, "monthly price":200, "water":-1...
- 08 Oct 2017, 23:58
- Forum: Plug-In Discussion
- Topic: Mini Water Treatment
- Replies: 5
- Views: 1332
Re: Mini Water Treatment
Alrighty, thanks!
- 08 Oct 2017, 22:24
- Forum: Plug-In Discussion
- Topic: Mini Water Treatment
- Replies: 5
- Views: 1332
Mini Water Treatment
I'm working on a plug-in that basically adds a mini water treatment center, however I don't know what codes are used in the original center. More specifically, what codes are used to lower water waste.
- 08 Oct 2017, 18:41
- Forum: Tutorials and Documentation
- Topic: Airplanes
- Replies: 20
- Views: 18478
Re: [Beta]Airplanes
What is the width and height of a single frame of the aircraft?
- 08 Oct 2017, 09:26
- Forum: Problems
- Topic: Newbie plug-in maker dying here!
- Replies: 5
- Views: 2215
Re: Newbie plug-in maker dying here!
That design looks really good, to me at least.
EDIT: I'm trying to find a specific pixel coordinate so that I can attach a smoke animation, and I'm using Pixly. Do you know how?
EDIT: I'm trying to find a specific pixel coordinate so that I can attach a smoke animation, and I'm using Pixly. Do you know how?
- 08 Oct 2017, 09:15
- Forum: Problems
- Topic: Newbie plug-in maker dying here!
- Replies: 5
- Views: 2215
Re: Newbie plug-in maker dying here!
It works! It ACTUALLY works now! I am shamelessly proud of this tiny, ugly building that I could even make on my own. I'm also extremely grateful for your help, both of you.
- 08 Oct 2017, 06:48
- Forum: Problems
- Topic: Newbie plug-in maker dying here!
- Replies: 5
- Views: 2215
Newbie plug-in maker dying here!
So here's the deal, I decided to try and create a basic building and implement it into the game. Sounds easy, yea? Well not so much for me, I already looked through the tutorials but am lost on what to do. I wanted it to create a small pollution and noise radius around it, but decided to just try an...
- 07 Oct 2017, 21:16
- Forum: Plug-In Discussion
- Topic: Aircraft Carrier Stymest Update CV- 58 and 59
- Replies: 13
- Views: 9525
Re: Aircraft Carrier Stymest Update CV- 58 and 59
Yes, but it would take up a lot of space and that would not be cool. He also would not have a sufficient lead for airplanes and would lose the sense of '' broad, dynamic and powerful. '' I've developed this model especially for the game, so people using cities with small maps will have no problem w...
- 07 Oct 2017, 18:03
- Forum: Lists
- Topic: Officialy Recognised Countries
- Replies: 50
- Views: 13501
- 07 Oct 2017, 16:21
- Forum: Plug-In Discussion
- Topic: Aircraft Carrier Stymest Update CV- 58 and 59
- Replies: 13
- Views: 9525
Re: Aircraft Carrier Stymest Update CV- 58 and 59
This is a new model of aircraft carriers that I developed for my city, is powered by nuclear power and can house up to three fighter jets. Be careful as it may explode in the event of a fire (an explosion similar to that of the nuclear power plant), so be very careful about it. It also comes equipp...
- 07 Oct 2017, 06:23
- Forum: Plug-In Discussion
- Topic: Aircraft Carrier Stymest Update CV- 58 and 59
- Replies: 13
- Views: 9525
Re: Aircraft Carrier Stymest Update CV- 58 and 59
This is a new model of aircraft carriers that I developed for my city, is powered by nuclear power and can house up to three fighter jets. Be careful as it may explode in the event of a fire (an explosion similar to that of the nuclear power plant), so be very careful about it. It also comes equipp...
- 07 Oct 2017, 03:46
- Forum: Game Discussion
- Topic: Roundabouts [Traffic Challenge]
- Replies: 2
- Views: 1636
Re: Roundabouts [Traffic Challenge]
Oh wow, how does it handle large amounts of traffic?
- 07 Oct 2017, 01:57
- Forum: Game Discussion
- Topic: Roundabouts [Traffic Challenge]
- Replies: 2
- Views: 1636
Roundabouts [Traffic Challenge]
round-about challenge! So, as decided by me, my first post will consist of a challenge in an attempt to engage with the community. Though I wanted to keep the challenge relevant, and what better way to do that then addressing a huge problem in most cities? Traffic... Dreaded, dreaded traffic. Lucki...