Search found 1068 matches
- 13 Jan 2024, 21:47
- Forum: Problems
- Topic: How to hide frame in upgrade?
- Replies: 2
- Views: 6134
Re: How to hide frame in upgrade?
Yes I have seen your report, and I'd like to remind you that you have received a response both on these forums as well as on the official Discord server. Perhaps it'd be wise to read those responses and follow that advice instead of crying about how no one is helping you.
- 13 Jan 2024, 21:45
- Forum: Problems
- Topic: How to change manifest contents? please teach me
- Replies: 5
- Views: 3639
Re: How to change manifest contents? please teach me
what's this is that moderator slander about
- 13 Jan 2024, 09:53
- Forum: Transport, Airport, Roads
- Topic: Sidewalk Pedestrians (1.3) (312+)
- Replies: 15
- Views: 28569
Re: Sidewalk Pedestrians (1.3) (312+)
who would've thought, on a post from 2017
- 10 Jan 2024, 17:24
- Forum: Problems
- Topic: How to hide frame in upgrade?
- Replies: 2
- Views: 6134
Re: How to hide frame in upgrade?
Stop spamming, jesus christ. I've seen this exact post at least 5 times now.
- 17 Dec 2023, 15:15
- Forum: Game Discussion
- Topic: Can you somehow get the steam version on your phone?
- Replies: 2
- Views: 1069
- 29 Nov 2023, 17:09
- Forum: Problems
- Topic: problem with my train
- Replies: 4
- Views: 2805
Re: problem with my train
probably game drawing issue, can't say much
- 28 Nov 2023, 15:12
- Forum: Problems
- Topic: problem with my train
- Replies: 4
- Views: 2805
Re: problem with my train
if it throws an error then it's not 'all correct'
- 25 Nov 2023, 09:33
- Forum: Plug-In Discussion
- Topic: how does "auto colorize" work
- Replies: 2
- Views: 10533
Re: how does "auto colorize" work
It's for car type drafts and simply paints the sprites in random colors (multiply mode).
- 20 Nov 2023, 10:35
- Forum: Smalltalk
- Topic: TheoTown Forum Chatbox
- Replies: 12022
- Views: 7430726
- 09 Nov 2023, 13:50
- Forum: Plug-In Discussion
- Topic: How do I change the total number of residents?
- Replies: 2
- Views: 2055
Re: How do I change the total number of residents?
"people": integer
- 20 Oct 2023, 10:41
- Forum: Tutorials and Documentation
- Topic: Cars
- Replies: 150
- Views: 138342
Re: Cars
TheoTown units are arbitrary and do not represent any real life units, be it kmph, mps or mph
- 20 Oct 2023, 10:39
- Forum: Suggestions
- Topic: walking around town
- Replies: 4
- Views: 2597
- 12 Oct 2023, 19:48
- Forum: Suggestions
- Topic: walking around town
- Replies: 4
- Views: 2597
Re: walking around town
And how useful would that be? You already have the car following/controlling tool which is exact same.
- 06 Oct 2023, 16:59
- Forum: Plug-In Discussion
- Topic: My opinion about Discord plugins.
- Replies: 3
- Views: 3989
Re: My opinion about Discord plugins.
Plugin creators can distribute their works wherever they please.
- 03 Oct 2023, 13:41
- Forum: Tutorials and Documentation
- Topic: Cars
- Replies: 150
- Views: 138342
Re: Cars
If you think theotown uses metric you're very wrong
- 19 Sep 2023, 14:14
- Forum: Game Discussion
- Topic: How i count Theotown city size irl
- Replies: 10
- Views: 2697
Re: How i count Theotown city size irl
that's an abysmal difference
- 17 Sep 2023, 19:59
- Forum: Game Discussion
- Topic: Virus?
- Replies: 3
- Views: 1668
Re: Virus?
*personally*
- 17 Sep 2023, 12:17
- Forum: Game Discussion
- Topic: How i count Theotown city size irl
- Replies: 10
- Views: 2697
Re: How i count Theotown city size irl
If a pixel is 60 cm and the diagonal of a tile is 32 pixels, a map size of 64x64 tiles equals around 0.75 square kilometers. Your math is very much off.
- 17 Sep 2023, 12:09
- Forum: Game Discussion
- Topic: How i count Theotown city size irl
- Replies: 10
- Views: 2697
- 16 Sep 2023, 14:44
- Forum: Game Discussion
- Topic: How i count Theotown city size irl
- Replies: 10
- Views: 2697
Re: How i count Theotown city size irl
Isometric projection doesn't work like that and your math is off