Search found 6153 matches

by KoalaGuy
Sun Feb 18, 2018 18:52
Forum: Service
Topic: Jet Fight
Replies: 7
Views: 153

Re: Jet Fight

That one made me laugh...
by KoalaGuy
Sun Feb 18, 2018 18:46
Forum: Service
Topic: Jet Fight
Replies: 7
Views: 153

Re: Jet Fight

Welp, he didn't invent jet fighters...
by KoalaGuy
Sun Feb 18, 2018 18:37
Forum: Plug-In Discussion
Topic: Jet flight
Replies: 6
Views: 118

Re: Jet flight

It doesn't look very isometric.
by KoalaGuy
Sun Feb 18, 2018 17:10
Forum: Game Discussion
Topic: Gathering Ideas to address issues on the game
Replies: 50
Views: 366

Re: Gathering Ideas to address issues on the game

I don't want to dissapoint you guys but... Even though the new road tool has a steep learning curve, when you understand it, it becomes way easier For me, it was difficult at first, but then I got the hang of it. And now I build bridges with ease So maybe just B) ¯\_(ツ)_/¯ How is that in any way su...
by KoalaGuy
Sun Feb 18, 2018 16:38
Forum: Parks, Sports and Management
Topic: Angel de la Independencia, Mexico DF
Replies: 3
Views: 166

Re: Angel de la Independencia, Mexico DF

Better than Hong Kong stuff :bc
by KoalaGuy
Sun Feb 18, 2018 16:31
Forum: Role Play
Topic: Correct information about your countries/cities
Replies: 36
Views: 198

Re: Correct information about your countries/cities

Let's not forget galactic extreme THEMAX
by KoalaGuy
Sun Feb 18, 2018 16:13
Forum: Screenshots
Topic: Sedile: Central Sedile (Original) - 1st Anniversary
Replies: 138
Views: 8445

Re: Sedile: Central Sedile (Original) - 1st Anniversary

AvenJZR wrote:
Sun Feb 18, 2018 16:12
FB_IMG_15189602521063144.jpg
FB_IMG_15189602570545587.jpg
FB_IMG_15189602677780754.jpg
And why doesn't "the mystery" post it?
by KoalaGuy
Sun Feb 18, 2018 15:59
Forum: Problems and Errors (bugs)
Topic: How do you build a ramp?
Replies: 13
Views: 139

Re: How do you build a ramp?

What the ...
by KoalaGuy
Sun Feb 18, 2018 15:09
Forum: Lists
Topic: Officialy Recognised Countries
Replies: 41
Views: 1303

Re: Officialy Recognised Countries

Since Josh is officially gone, I can update the first post.
by KoalaGuy
Sun Feb 18, 2018 15:03
Forum: Game Discussion
Topic: Questions concerning Theotown and its future
Replies: 17
Views: 251

Re: Questions concerning Theotown and its future

And, if Lobby is able to make normal license checker, I don't think that many hackers would hack it That would break game as apk for Amazon and Chinese users. Lucky patcher can remove license verification. Its kinda easy to counterpart. License verification if you downloaded the premium via apk. Lo...
by KoalaGuy
Sun Feb 18, 2018 15:00
Forum: Game Discussion
Topic: Gathering Ideas to address issues on the game
Replies: 50
Views: 366

Re: Gathering Ideas to address issues on the game

wetguy wrote:
Sun Feb 18, 2018 6:40
  • UI Clutter
THIS!
Do I look like I want to get these tunnel discounts, fast building times, starter pack (I already own all iaps anyway, why would I pay 10,55$?), Valentine's "special"?!
1020161-n-oc44DBWI-sIHca.png
by KoalaGuy
Sun Feb 18, 2018 14:11
Forum: Resources
Topic: JSON
Replies: 23
Views: 643

Re: JSON

@Lobby Can you update "content_road.json"?
by KoalaGuy
Sun Feb 18, 2018 13:55
Forum: Role Play
Topic: Correct information about your countries/cities
Replies: 36
Views: 198

Re: Correct information about your countries/cities

Some people feel "superior" even if their cities are not so big and developed as stated.
I simply didn't put number information for my country (Koalafornia)
by KoalaGuy
Sun Feb 18, 2018 11:21
Forum: Fun attribute
Topic: Variables
Replies: 13
Views: 264

Re: Variables

Works now :bc
by KoalaGuy
Sun Feb 18, 2018 10:42
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7437
Views: 107047

Re: TheoTown Forum Chatbox

The devil has magical powers.
by KoalaGuy
Sun Feb 18, 2018 10:38
Forum: Tutorials and Documentation
Topic: Templates
Replies: 5
Views: 195

Re: Templates

This can be used to create addons for complex plugins without confusing code.
Might implement it into billboards plugin.
by KoalaGuy
Sun Feb 18, 2018 10:18
Forum: Fun attribute
Topic: Variables
Replies: 13
Views: 264

Re: Variables

"fun":[ { "condition":{ "type":"value","code":"$koalator2000.var.move.koala00","z":1}, "actions":[ {"type":"build","id":"koalator2000.koala00","x":1}] } ] I wonder why this doesn't work... I used the console command "vars" to see all variables, variable $koalator2000.var.move.koala00 is at 1.
by KoalaGuy
Sun Feb 18, 2018 9:54
Forum: Fun attribute
Topic: Variables
Replies: 13
Views: 264

Re: Variables

Just a simple example...
by KoalaGuy
Sun Feb 18, 2018 9:53
Forum: Topical Screenshot Threads
Topic: Show your interchanges
Replies: 157
Views: 7879

Re: Show your interchanges

Feva_18-02-18_08.50.07.png
by KoalaGuy
Sun Feb 18, 2018 9:51
Forum: Trash
Topic: Spammer wants to be unbanned
Replies: 3
Views: 84

Re: Spammer wants to be unbanned

Hell no.
He stole all the plugins from the forum and uploaded them as his own.
Insulted people.
Spammed.
by KoalaGuy
Sun Feb 18, 2018 9:40
Forum: Problems and Errors (bugs)
Topic: How do you build a ramp?
Replies: 13
Views: 139

Re: How do you build a ramp?

You have to tap on a tile to see the line first before using the ramp button.
by KoalaGuy
Sun Feb 18, 2018 9:38
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7437
Views: 107047

Re: TheoTown Forum Chatbox

... :space
by KoalaGuy
Sun Feb 18, 2018 9:27
Forum: Award and Special
Topic: Big Ben, London UK
Replies: 10
Views: 230

Re: Big Ben, London UK

What are plugins for if they just get added in the game anyway?
by KoalaGuy
Sun Feb 18, 2018 9:21
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7437
Views: 107047

Re: TheoTown Forum Chatbox

A guy from Shireport wrote:
Sun Feb 18, 2018 9:14
Has someone saw something different in here
Half of the active community is gone!
by KoalaGuy
Sun Feb 18, 2018 9:20
Forum: Fun attribute
Topic: Variables
Replies: 13
Views: 264

Re: Variables

@Lobby
So... It's possible to use math with variables?
Example: I have "2" stored in a variable, I place building B, use building count as an condition for building A, if it's true, building A will add 1 to the variable. Variable will now hold 3.