Search found 6367 matches

by KoalaGuy
Tue Mar 13, 2018 10:45
Forum: Map Showcase
Topic: Map of the Iberian Peninsula (Playable)
Replies: 17
Views: 577

Re: Map of the Iberian Peninsula (Playable)

It literally says "...in colossal size..."
by KoalaGuy
Mon Mar 12, 2018 20:20
Forum: Transport, Airport, Roads
Topic: RMS Titanic
Replies: 5
Views: 845

Re: RMS Titanic

wetguy wrote:
Mon Mar 12, 2018 20:11
The angle makes it look like it's sinking.
- Is that a bug or a feature?
- Yes.
by KoalaGuy
Mon Mar 12, 2018 17:59
Forum: Award and Special
Topic: Cabbage
Replies: 14
Views: 805

Re: Cabbage

Lol, I was joking :lol:
Like someone would care if you used their cabbage in a plugin for a random videogame for phones... Unless you used my cabbage :bq
by KoalaGuy
Mon Mar 12, 2018 17:36
Forum: Award and Special
Topic: Cabbage
Replies: 14
Views: 805

Re: Cabbage

I use copyright-free stuff.
by KoalaGuy
Mon Mar 12, 2018 16:46
Forum: Smalltalk
Topic: TheoTown Forum Chatbox
Replies: 7858
Views: 120261

Re: TheoTown Forum Chatbox

A guy from Shireport wrote:
Mon Mar 12, 2018 10:43
Hey @Koalaguy[Posts][PM] or Dusko maybe? i stole your picture
4s3gifW9v.jpg
IxgqSLD8U.jpg
IxgqSLD8U.jpg (30.23 KiB) Viewed 244 times
by KoalaGuy
Mon Mar 12, 2018 15:48
Forum: Suggestions
Topic: ui size and resolutions.
Replies: 14
Views: 305

Re: ui size and resolutions.

I took two screenshots of my city, both are at a same zoom level, one is in high resolution and one is in low.
I zoomed in on the screenshot and this is the difference:
comparison.png
It would be great if I could use the high resolution option and have the UI stay the same.
by KoalaGuy
Mon Mar 12, 2018 15:28
Forum: Award and Special
Topic: Cabbage
Replies: 14
Views: 805

Re: Cabbage

Do you have permission to use dat cabbage picture? :P
by KoalaGuy
Mon Mar 12, 2018 8:37
Forum: Suggestions
Topic: Water shading
Replies: 2
Views: 163

Re: Water shading

"improvement"
o42_18-03-12_07.35.18.png
by KoalaGuy
Mon Mar 12, 2018 8:05
Forum: Map Showcase
Topic: Map of the Iberian Peninsula (Playable)
Replies: 17
Views: 577

Re: Map of the Iberian Peninsula (Playable)

We need a heightmap support...
by KoalaGuy
Mon Mar 12, 2018 8:03
Forum: Suggestions
Topic: ui size and resolutions.
Replies: 14
Views: 305

Re: ui size and resolutions.

I think I suggested this before too... My game runs at 426x240 virtual resolution, while my phone can handle much bigger resolutions. The game is just a big mess when I zoom out. Resolution represents how many pixels are on the screen. Higher resolution = more pixels = more clear vision But the UI i...
by KoalaGuy
Sun Mar 11, 2018 20:44
Forum: Role Play
Topic: Crotona Kingdom
Replies: 10
Views: 205

Re: Crotona Kingdom

Space conquest? This is the 3rd century!
Ah... I won't even... Bye :space
by KoalaGuy
Sun Mar 11, 2018 19:21
Forum: Resources
Topic: Cargo container textures by Pounkiller
Replies: 2
Views: 254

Re: Cargo container textures by Pounkiller

I moved this to "Resources" :space
by KoalaGuy
Sun Mar 11, 2018 19:20
Forum: Role Play
Topic: Old Neda
Replies: 9
Views: 184

Re: Old Neda

@Henderion The Mayor I hope you understan this is 3rd century, currency doesn't work the same for 21 centuries...
by KoalaGuy
Sun Mar 11, 2018 15:55
Forum: Problems and Errors (bugs)
Topic: All my cites are gone !
Replies: 6
Views: 153

Re: All my cites are gone !

You'll have to provide more information if you want some help.
by KoalaGuy
Sun Mar 11, 2018 13:40
Forum: Role Play
Topic: Koalafornia [Current status: Research 'n' chill]
Replies: 52
Views: 723

Re: Koalafornia [Current status: Research 'n' chill]

Bearbear65 wrote:
Sun Mar 11, 2018 12:40
KoalaGuy wrote:
Sun Mar 11, 2018 11:59
NEWS :
A rumour in Koalafornia says that scientists have been working on new technology to help to build more Koalafornian cities... :bq
Ctrl C...


Ctrl V
Sht, abort mission! Our research has been leaked! I repeat, abort mission!
by KoalaGuy
Sun Mar 11, 2018 11:59
Forum: Role Play
Topic: Koalafornia [Current status: Research 'n' chill]
Replies: 52
Views: 723

Re: Koalafornia [Current status: Research 'n' chill]

NEWS :
A rumour in Koalafornia says that scientists have been working on new technology to help to build more Koalafornian cities... :bq
by KoalaGuy
Sat Mar 10, 2018 22:26
Forum: Commercial
Topic: 2x2 com skyscraper.
Replies: 3
Views: 613

Re: 2x2 com skyscraper.

Nice but that isn't really a skyscraper...
by KoalaGuy
Sat Mar 10, 2018 22:24
Forum: Award and Special
Topic: Dusko (KoalaGuy) Statue
Replies: 2
Views: 557

Re: Dusko (KoalaGuy) Statue

thonk.png
thonk.png (143.59 KiB) Viewed 506 times
by KoalaGuy
Sat Mar 10, 2018 15:55
Forum: Screenshots
Topic: My last screenshot...
Replies: 1418
Views: 30175

Re: My last screenshot...

Screenshot_20180310-143448.png
by KoalaGuy
Sat Mar 10, 2018 14:21
Forum: Role Play
Topic: The Duchy of Bearagrade
Replies: 71
Views: 816

Re: The Duchy of Bearagrade

I am a peasant as well, my name is Kerven, my landlord is Henoc.
Livin' poor, waiting for someone to kill Bearalde III.
by KoalaGuy
Sat Mar 10, 2018 13:56
Forum: Role Play
Topic: The Duchy of Bearagrade
Replies: 71
Views: 816

Re: The Duchy of Bearagrade

Grammar yourself eh?
by KoalaGuy
Sat Mar 10, 2018 9:07
Forum: Game Discussion
Topic: Why are all cities look so great|?
Replies: 5
Views: 248

Re: Why are all cities look so great|?

Some things:
You need one ways or highways if you want good traffic.
Commercial buildings should be closer to industrial areas so the trucks have to drive a smaller distance.
You need police in industrial zones to prevent crime.
by KoalaGuy
Sat Mar 10, 2018 9:04
Forum: Game Discussion
Topic: Why are all cities look so great|?
Replies: 5
Views: 248

Re: Why are all cities look so great|?

If you had to live in a giant city to make nice cities in TT, then my cities would be a big fat pile of nothing.
Pongvos_18-03-10_08.00.27.png
Pongvos_18-03-10_08.00.36.png
Pongvos_18-03-10_08.01.09.png
by KoalaGuy
Fri Mar 09, 2018 20:35
Forum: Parks, Sports and Management
Topic: Tomato Park
Replies: 4
Views: 551

Re: Tomato Park

Totally :lol:













:space

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